Add nodes for all decays possible from the given node and all of its children.
972 uint32_t n_unstable = 0;
973 double sqrts_minus_masses = sqrts;
974 for (
const ParticleTypePtr ptype : node.state_) {
975 if (!ptype->is_stable()) {
978 sqrts_minus_masses -= ptype->mass();
981 n_unstable != 0 ? 1. /
static_cast<double>(n_unstable) : 1.;
983 for (
const ParticleTypePtr ptype : node.state_) {
984 if (!ptype->is_stable()) {
985 const double sqrts_decay = sqrts_minus_masses + ptype->mass();
986 bool can_decay =
false;
987 for (
const auto& decay : ptype->decay_modes().decay_mode_list()) {
991 double final_state_mass = 0.;
992 for (
const auto&
p : decay->particle_types()) {
993 final_state_mass +=
p->mass();
995 if (final_state_mass > sqrts_decay) {
1000 ParticleTypePtrList parts;
1002 auto& new_node = node.add_action(name, norm * decay->weight(), {ptype},