#include <functional>
#include <map>
#include <optional>
#include <sstream>
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
#include "smash/particledata.h"
#include "smash/particles.h"
Go to the source code of this file.
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| template<typename Converter , class Range , std::enable_if_t< std::is_same_v< Range, Particles >||std::is_same_v< Range, ParticleList >, bool > = true> |
| void | smash::details::write_in_chunk_impl (const Range &particles, const OutputFormatter< Converter > &formatter, std::function< void(const typename Converter::type &)> write, std::size_t max_buffer_bytes=1 '000 '000 '000) |
| | Writes particle data in multiple chunks if the total buffer size exceeds a predefined maximum. More...
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| template<typename Converter , class Range , std::enable_if_t< std::is_same_v< Range, Particles >||std::is_same_v< Range, ParticleList >, bool > = true> |
| void | smash::write_in_chunk (const Range &particles, const OutputFormatter< Converter > &formatter, std::function< void(const typename Converter::type &)> write) |
| | User-facing wrapper for chunked particle writing. More...
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