#include <iostream>
#include <memory>
#include <utility>
#include <vector>
#include "decaytype.h"
#include "forwarddeclarations.h"
#include "particletype.h"
Go to the source code of this file.
Classes | |
class | smash::ProcessBranch |
ProcessBranch represents one possible final state of an interaction process. More... | |
class | smash::CollisionBranch |
CollisionBranch is a derivative of ProcessBranch, which is used to represent particular final-state channels in a collision. More... | |
class | smash::DecayBranch |
DecayBranch is a derivative of ProcessBranch, which is used to represent decay channels. More... | |
Namespaces | |
smash | |
Enumerations | |
enum class | smash::ProcessType { smash::None = 0 , smash::Elastic = 1 , smash::TwoToOne = 2 , smash::TwoToTwo = 3 , smash::TwoToThree = 4 , smash::TwoToFour = 15 , smash::TwoToFive = 13 , smash::Decay = 5 , smash::Wall = 6 , smash::Thermalization = 7 , smash::HyperSurfaceCrossing = 8 , smash::Bremsstrahlung = 9 , smash::MultiParticleThreeMesonsToOne = 10 , smash::MultiParticleThreeToTwo = 11 , smash::MultiParticleFourToTwo = 14 , smash::MultiParticleFiveToTwo = 12 , smash::StringSoftSingleDiffractiveAX = 41 , smash::StringSoftSingleDiffractiveXB = 42 , smash::StringSoftDoubleDiffractive = 43 , smash::StringSoftAnnihilation = 44 , smash::StringSoftNonDiffractive = 45 , smash::StringHard = 46 , smash::FailedString = 47 , smash::Freeforall = 90 } |
ProcessType s are used to identify the type of the process. More... | |
Functions | |
bool | smash::is_string_soft_process (ProcessType p) |
Check if a given process type is a soft string excitation. More... | |
std::ostream & | smash::operator<< (std::ostream &os, ProcessType process_type) |
Writes the textual representation of the process_type to the output stream os . More... | |
std::ostream & | smash::operator<< (std::ostream &os, const CollisionBranch &cbranch) |
Writes the textual representation of the Collision Branch cbranch to the output stream os . More... | |