#include <iostream>
#include <memory>
#include <utility>
#include <vector>
#include "decaytype.h"
#include "forwarddeclarations.h"
#include "particletype.h"
Go to the source code of this file.
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| enum class | smash::ProcessType {
smash::None = 0
, smash::Elastic = 1
, smash::TwoToOne = 2
, smash::TwoToTwo = 3
,
smash::TwoToThree = 4
, smash::TwoToFour = 15
, smash::TwoToFive = 13
, smash::Decay = 5
,
smash::Wall = 6
, smash::Thermalization = 7
, smash::Fluidization = 8
, smash::FluidizationNoRemoval = 21
,
smash::BremsstrahlungPhoton = 9
, smash::BremsstrahlungDilepton = 16
, smash::MultiParticleThreeMesonsToOne = 10
, smash::MultiParticleThreeToTwo = 11
,
smash::MultiParticleFourToTwo = 14
, smash::MultiParticleFiveToTwo = 12
, smash::StringSoftSingleDiffractiveAX = 41
, smash::StringSoftSingleDiffractiveXB = 42
,
smash::StringSoftDoubleDiffractive = 43
, smash::StringSoftAnnihilation = 44
, smash::StringSoftNonDiffractive = 45
, smash::StringHardNonDiffractive = 46
,
smash::StringHardSingleDiffractiveAX = 47
, smash::StringHardSingleDiffractiveXB = 48
, smash::StringHardDoubleDiffractive = 49
, smash::FailedString = 50
,
smash::Freeforall = 90
} |
| | ProcessTypes are used to identify the type of the process. More...
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