Version: SMASH-3.0
smash::decaytree::Node Struct Reference

Node of a decay tree, representing a possible action (2-to-2 or 1-to-2).

This data structure can be used to build a tree going from the initial state (a collision of two particles) to all possible final states by recursively performing all possible decays. The tree can be used to calculate the final state cross sections.

The initial actions are 2-to-2 or 2-to-1 scatterings, all other actions are 1-to-2 decays.

Definition at line 626 of file scatteractionsfinder.cc.

Public Member Functions

 Node (const Node &)=delete
 Cannot be copied. More...
 
 Node (Node &&)=default
 Move constructor. More...
 
 Node (const std::string &name, double weight, ParticleTypePtrList &&initial_particles, ParticleTypePtrList &&final_particles, ParticleTypePtrList &&state, std::vector< Node > &&children)
 
Nodeadd_action (const std::string &name, double weight, ParticleTypePtrList &&initial_particles, ParticleTypePtrList &&final_particles)
 Add an action to the children of this node. More...
 
void print () const
 Print the decay tree starting with this node. More...
 
std::vector< FinalStateCrossSectionfinal_state_cross_sections () const
 

Public Attributes

std::string name_
 Name for printing. More...
 
double weight_
 Weight (cross section or branching ratio). More...
 
ParticleTypePtrList initial_particles_
 Initial-state particle types in this action. More...
 
ParticleTypePtrList final_particles_
 Final-state particle types in this action. More...
 
ParticleTypePtrList state_
 Particle types corresponding to the global state after this action. More...
 
std::vector< Nodechildren_
 Possible actions after this action. More...
 

Private Member Functions

void print_helper (uint64_t depth) const
 Internal helper function for print, to be called recursively to print all nodes. More...
 
void final_state_cross_sections_helper (uint64_t depth, std::vector< FinalStateCrossSection > &result, const std::string &name, double weight, bool show_intermediate_states=false) const
 Internal helper function for final_state_cross_sections, to be called recursively to calculate all final-state cross sections. More...
 

Constructor & Destructor Documentation

◆ Node() [1/3]

smash::decaytree::Node::Node ( const Node )
delete

Cannot be copied.

◆ Node() [2/3]

smash::decaytree::Node::Node ( Node &&  )
default

Move constructor.

◆ Node() [3/3]

smash::decaytree::Node::Node ( const std::string &  name,
double  weight,
ParticleTypePtrList &&  initial_particles,
ParticleTypePtrList &&  final_particles,
ParticleTypePtrList &&  state,
std::vector< Node > &&  children 
)
inline
Returns
A new decay tree node.
Parameters
nameName for printing.
weightCross section or branching ratio.
initial_particlesInitial-state particle types in this node.
final_particlesFinal-state particle types in this node.
stateCurent particle types of the system.
childrenPossible actions after this action.

Definition at line 661 of file scatteractionsfinder.cc.

665  : name_(name),
666  weight_(weight),
667  initial_particles_(std::move(initial_particles)),
668  final_particles_(std::move(final_particles)),
669  state_(std::move(state)),
670  children_(std::move(children)) {}
std::vector< Node > children_
Possible actions after this action.
ParticleTypePtrList final_particles_
Final-state particle types in this action.
ParticleTypePtrList initial_particles_
Initial-state particle types in this action.
double weight_
Weight (cross section or branching ratio).
ParticleTypePtrList state_
Particle types corresponding to the global state after this action.
std::string name_
Name for printing.

Member Function Documentation

◆ add_action()

Node& smash::decaytree::Node::add_action ( const std::string &  name,
double  weight,
ParticleTypePtrList &&  initial_particles,
ParticleTypePtrList &&  final_particles 
)
inline

Add an action to the children of this node.

The current particle state of the new action is automatically calculated.

Parameters
nameName of the action used for output.
weightCross section/branching ratio of the action.
initial_particlesInitial-state particle types of the action.
final_particlesFinal-state particle types of the action.
Returns
Newly added node by reference.

Definition at line 683 of file scatteractionsfinder.cc.

685  {
686  // Copy parent state and update it.
687  ParticleTypePtrList state(state_);
688  for (const auto& p : initial_particles) {
689  state.erase(std::find(state.begin(), state.end(), p));
690  }
691  for (const auto& p : final_particles) {
692  state.push_back(p);
693  }
694  // Sort the state to normalize the output.
695  std::sort(state.begin(), state.end(),
696  [](ParticleTypePtr a, ParticleTypePtr b) {
697  return a->name() < b->name();
698  });
699  // Push new node to children.
700  Node new_node(name, weight, std::move(initial_particles),
701  std::move(final_particles), std::move(state), {});
702  children_.emplace_back(std::move(new_node));
703  return children_.back();
704  }
constexpr int p
Proton.
Node(const Node &)=delete
Cannot be copied.

◆ print()

void smash::decaytree::Node::print ( ) const
inline

Print the decay tree starting with this node.

Definition at line 707 of file scatteractionsfinder.cc.

707 { print_helper(0); }
void print_helper(uint64_t depth) const
Internal helper function for print, to be called recursively to print all nodes.

◆ final_state_cross_sections()

std::vector<FinalStateCrossSection> smash::decaytree::Node::final_state_cross_sections ( ) const
inline
Returns
Final-state cross sections.

Definition at line 712 of file scatteractionsfinder.cc.

712  {
713  std::vector<FinalStateCrossSection> result;
714  final_state_cross_sections_helper(0, result, "", 1.);
715  return result;
716  }
void final_state_cross_sections_helper(uint64_t depth, std::vector< FinalStateCrossSection > &result, const std::string &name, double weight, bool show_intermediate_states=false) const
Internal helper function for final_state_cross_sections, to be called recursively to calculate all fi...

◆ print_helper()

void smash::decaytree::Node::print_helper ( uint64_t  depth) const
inlineprivate

Internal helper function for print, to be called recursively to print all nodes.

Parameters
depthRecursive call depth.

Definition at line 725 of file scatteractionsfinder.cc.

725  {
726  for (uint64_t i = 0; i < depth; i++) {
727  std::cout << " ";
728  }
729  std::cout << name_ << " " << weight_ << std::endl;
730  for (const auto& child : children_) {
731  child.print_helper(depth + 1);
732  }
733  }

◆ final_state_cross_sections_helper()

void smash::decaytree::Node::final_state_cross_sections_helper ( uint64_t  depth,
std::vector< FinalStateCrossSection > &  result,
const std::string &  name,
double  weight,
bool  show_intermediate_states = false 
) const
inlineprivate

Internal helper function for final_state_cross_sections, to be called recursively to calculate all final-state cross sections.

Parameters
depthRecursive call depth.
resultPairs of process names and exclusive cross sections.
nameCurrent name.
weightcurrent Weight/cross section.
show_intermediate_statesWhether intermediate states should be shown.

Definition at line 746 of file scatteractionsfinder.cc.

749  {
750  // The first node corresponds to the total cross section and has to be
751  // ignored. The second node corresponds to the partial cross section. All
752  // further nodes correspond to branching ratios.
753  if (depth > 0) {
754  weight *= weight_;
755  }
756 
757  std::string new_name;
758  double mass = 0.;
759 
760  if (show_intermediate_states) {
761  new_name = name;
762  if (!new_name.empty()) {
763  new_name += "->";
764  }
765  new_name += name_;
766  new_name += "{";
767  } else {
768  new_name = "";
769  }
770  for (const auto& s : state_) {
771  new_name += s->name();
772  mass += s->mass();
773  }
774  if (show_intermediate_states) {
775  new_name += "}";
776  }
777 
778  if (children_.empty()) {
779  result.emplace_back(FinalStateCrossSection(new_name, weight, mass));
780  return;
781  }
782  for (const auto& child : children_) {
783  child.final_state_cross_sections_helper(depth + 1, result, new_name,
784  weight, show_intermediate_states);
785  }
786  }

Member Data Documentation

◆ name_

std::string smash::decaytree::Node::name_

Name for printing.

Definition at line 629 of file scatteractionsfinder.cc.

◆ weight_

double smash::decaytree::Node::weight_

Weight (cross section or branching ratio).

Definition at line 632 of file scatteractionsfinder.cc.

◆ initial_particles_

ParticleTypePtrList smash::decaytree::Node::initial_particles_

Initial-state particle types in this action.

Definition at line 635 of file scatteractionsfinder.cc.

◆ final_particles_

ParticleTypePtrList smash::decaytree::Node::final_particles_

Final-state particle types in this action.

Definition at line 638 of file scatteractionsfinder.cc.

◆ state_

ParticleTypePtrList smash::decaytree::Node::state_

Particle types corresponding to the global state after this action.

Definition at line 641 of file scatteractionsfinder.cc.

◆ children_

std::vector<Node> smash::decaytree::Node::children_

Possible actions after this action.

Definition at line 644 of file scatteractionsfinder.cc.


The documentation for this struct was generated from the following file: