Version: SMASH-3.1
smash::ColliderModus::ColliderEmpty Struct Reference

#include <collidermodus.h>

Thrown when either projectile_ or target_ nuclei are empty.

Definition at line 142 of file collidermodus.h.

Inheritance diagram for smash::ColliderModus::ColliderEmpty:
smash::ModusDefault::BadInput

The documentation for this struct was generated from the following file: