Version: SMASH-3.1
smash::decaytree::Node Struct Reference

Node of a decay tree, representing a possible action (2-to-2 or 1-to-2).

This data structure can be used to build a tree going from the initial state (a collision of two particles) to all possible final states by recursively performing all possible decays. The tree can be used to calculate the final state cross sections.

The initial actions are 2-to-2 or 2-to-1 scatterings, all other actions are 1-to-2 decays.

Definition at line 670 of file scatteractionsfinder.cc.

Public Member Functions

 Node (const Node &)=delete
 Cannot be copied. More...
 
 Node (Node &&)=default
 Move constructor. More...
 
 Node (const std::string &name, double weight, ParticleTypePtrList &&initial_particles, ParticleTypePtrList &&final_particles, ParticleTypePtrList &&state, std::vector< Node > &&children)
 
Nodeadd_action (const std::string &name, double weight, ParticleTypePtrList &&initial_particles, ParticleTypePtrList &&final_particles)
 Add an action to the children of this node. More...
 
void print () const
 Print the decay tree starting with this node. More...
 
std::vector< FinalStateCrossSectionfinal_state_cross_sections () const
 

Public Attributes

std::string name_
 Name for printing. More...
 
double weight_
 Weight (cross section or branching ratio). More...
 
ParticleTypePtrList initial_particles_
 Initial-state particle types in this action. More...
 
ParticleTypePtrList final_particles_
 Final-state particle types in this action. More...
 
ParticleTypePtrList state_
 Particle types corresponding to the global state after this action. More...
 
std::vector< Nodechildren_
 Possible actions after this action. More...
 

Private Member Functions

void print_helper (uint64_t depth) const
 Internal helper function for print, to be called recursively to print all nodes. More...
 
void final_state_cross_sections_helper (uint64_t depth, std::vector< FinalStateCrossSection > &result, const std::string &name, double weight, bool show_intermediate_states=false) const
 Internal helper function for final_state_cross_sections, to be called recursively to calculate all final-state cross sections. More...
 

Constructor & Destructor Documentation

◆ Node() [1/3]

smash::decaytree::Node::Node ( const Node )
delete

Cannot be copied.

◆ Node() [2/3]

smash::decaytree::Node::Node ( Node &&  )
default

Move constructor.

◆ Node() [3/3]

smash::decaytree::Node::Node ( const std::string &  name,
double  weight,
ParticleTypePtrList &&  initial_particles,
ParticleTypePtrList &&  final_particles,
ParticleTypePtrList &&  state,
std::vector< Node > &&  children 
)
inline
Returns
A new decay tree node.
Parameters
nameName for printing.
weightCross section or branching ratio.
initial_particlesInitial-state particle types in this node.
final_particlesFinal-state particle types in this node.
stateCurent particle types of the system.
childrenPossible actions after this action.

Definition at line 705 of file scatteractionsfinder.cc.

709  : name_(name),
710  weight_(weight),
711  initial_particles_(std::move(initial_particles)),
712  final_particles_(std::move(final_particles)),
713  state_(std::move(state)),
714  children_(std::move(children)) {}
std::vector< Node > children_
Possible actions after this action.
ParticleTypePtrList final_particles_
Final-state particle types in this action.
ParticleTypePtrList initial_particles_
Initial-state particle types in this action.
double weight_
Weight (cross section or branching ratio).
ParticleTypePtrList state_
Particle types corresponding to the global state after this action.
std::string name_
Name for printing.

Member Function Documentation

◆ add_action()

Node& smash::decaytree::Node::add_action ( const std::string &  name,
double  weight,
ParticleTypePtrList &&  initial_particles,
ParticleTypePtrList &&  final_particles 
)
inline

Add an action to the children of this node.

The current particle state of the new action is automatically calculated.

Parameters
nameName of the action used for output.
weightCross section/branching ratio of the action.
initial_particlesInitial-state particle types of the action.
final_particlesFinal-state particle types of the action.
Returns
Newly added node by reference.

Definition at line 727 of file scatteractionsfinder.cc.

729  {
730  // Copy parent state and update it.
731  ParticleTypePtrList state(state_);
732  for (const auto& p : initial_particles) {
733  state.erase(std::find(state.begin(), state.end(), p));
734  }
735  for (const auto& p : final_particles) {
736  state.push_back(p);
737  }
738  // Sort the state to normalize the output.
739  std::sort(state.begin(), state.end(),
740  [](ParticleTypePtr a, ParticleTypePtr b) {
741  return a->name() < b->name();
742  });
743  // Push new node to children.
744  Node new_node(name, weight, std::move(initial_particles),
745  std::move(final_particles), std::move(state), {});
746  children_.emplace_back(std::move(new_node));
747  return children_.back();
748  }
constexpr int p
Proton.
Node(const Node &)=delete
Cannot be copied.

◆ print()

void smash::decaytree::Node::print ( ) const
inline

Print the decay tree starting with this node.

Definition at line 751 of file scatteractionsfinder.cc.

751 { print_helper(0); }
void print_helper(uint64_t depth) const
Internal helper function for print, to be called recursively to print all nodes.

◆ final_state_cross_sections()

std::vector<FinalStateCrossSection> smash::decaytree::Node::final_state_cross_sections ( ) const
inline
Returns
Final-state cross sections.

Definition at line 756 of file scatteractionsfinder.cc.

756  {
757  std::vector<FinalStateCrossSection> result;
758  final_state_cross_sections_helper(0, result, "", 1.);
759  return result;
760  }
void final_state_cross_sections_helper(uint64_t depth, std::vector< FinalStateCrossSection > &result, const std::string &name, double weight, bool show_intermediate_states=false) const
Internal helper function for final_state_cross_sections, to be called recursively to calculate all fi...

◆ print_helper()

void smash::decaytree::Node::print_helper ( uint64_t  depth) const
inlineprivate

Internal helper function for print, to be called recursively to print all nodes.

Parameters
depthRecursive call depth.

Definition at line 769 of file scatteractionsfinder.cc.

769  {
770  for (uint64_t i = 0; i < depth; i++) {
771  std::cout << " ";
772  }
773  std::cout << name_ << " " << weight_ << std::endl;
774  for (const auto& child : children_) {
775  child.print_helper(depth + 1);
776  }
777  }

◆ final_state_cross_sections_helper()

void smash::decaytree::Node::final_state_cross_sections_helper ( uint64_t  depth,
std::vector< FinalStateCrossSection > &  result,
const std::string &  name,
double  weight,
bool  show_intermediate_states = false 
) const
inlineprivate

Internal helper function for final_state_cross_sections, to be called recursively to calculate all final-state cross sections.

Parameters
depthRecursive call depth.
resultPairs of process names and exclusive cross sections.
nameCurrent name.
weightcurrent Weight/cross section.
show_intermediate_statesWhether intermediate states should be shown.

Definition at line 790 of file scatteractionsfinder.cc.

793  {
794  // The first node corresponds to the total cross section and has to be
795  // ignored. The second node corresponds to the partial cross section. All
796  // further nodes correspond to branching ratios.
797  if (depth > 0) {
798  weight *= weight_;
799  }
800 
801  std::string new_name;
802  double mass = 0.;
803 
804  if (show_intermediate_states) {
805  new_name = name;
806  if (!new_name.empty()) {
807  new_name += "->";
808  }
809  new_name += name_;
810  new_name += "{";
811  } else {
812  new_name = "";
813  }
814  for (const auto& s : state_) {
815  new_name += s->name();
816  mass += s->mass();
817  }
818  if (show_intermediate_states) {
819  new_name += "}";
820  }
821 
822  if (children_.empty()) {
823  result.emplace_back(FinalStateCrossSection(new_name, weight, mass));
824  return;
825  }
826  for (const auto& child : children_) {
827  child.final_state_cross_sections_helper(depth + 1, result, new_name,
828  weight, show_intermediate_states);
829  }
830  }

Member Data Documentation

◆ name_

std::string smash::decaytree::Node::name_

Name for printing.

Definition at line 673 of file scatteractionsfinder.cc.

◆ weight_

double smash::decaytree::Node::weight_

Weight (cross section or branching ratio).

Definition at line 676 of file scatteractionsfinder.cc.

◆ initial_particles_

ParticleTypePtrList smash::decaytree::Node::initial_particles_

Initial-state particle types in this action.

Definition at line 679 of file scatteractionsfinder.cc.

◆ final_particles_

ParticleTypePtrList smash::decaytree::Node::final_particles_

Final-state particle types in this action.

Definition at line 682 of file scatteractionsfinder.cc.

◆ state_

ParticleTypePtrList smash::decaytree::Node::state_

Particle types corresponding to the global state after this action.

Definition at line 685 of file scatteractionsfinder.cc.

◆ children_

std::vector<Node> smash::decaytree::Node::children_

Possible actions after this action.

Definition at line 688 of file scatteractionsfinder.cc.


The documentation for this struct was generated from the following file: